//IAnova

Innovative gestural control experience in car

Project description

  • IAnova: Innovative gestural control experience in car
  • Project type: Competition
  • Date: Nov 2012
  • Credits: Yao SHI, Yishuo LIU, Zhihao LU

Awards

  • First place in BMW Project Joy Innovation Design Campaign in China
  • Relevant research paper was accepted in HCI International 2013 conference
IAnova

IAnova

What we concern: Secondary task

Other than driving (the primary task), operations like controlling the air conditioner, the audio system, the inner lights, the navigation etc. will highly affect the experience in a vehicle as well. Sometimes, the secondary task might also disturb the primary task and lead to a security concern.

Traditional solutions & limitations

  • Buttons or/and Knobs: Complex display, confusing, visual distraction
  • Touch Screen: Visual distraction, high cognitive load
  • Voice Control: Low accuracy without large-data server, annoying, interference

Why gesture?

  • Natural – operations are consistent with results we want
  • Low cognitive load – require minimal visual and aural resource
  • Independent – Passenger and driver can separately operate

Problems of gesture

  • Sensitive – may mistake the unconscious movement as operation
  • Interference – detection might be interfered by background and shadow
  • Diverse preference – meaning of gesture are diverse among users

Our solution

  • One button – we choose to minimize the number of button, instead of removing all. Just one button to activate the whole system.
  • 3D camera – to have a best detection of gesture.
  • Optimal preference – we conduct an academic study to understand the preference among users.
Design sketch

Design sketch

Conceptual design

Using IAnova

500x500